User:Paul

Welcome!
HEBARU-SAN Diversified Recovery and Irregular Translocation Associates wishes you a salubrious and efficient visit!! Please take the time to listen to an audio tour while you enjoy the images that are available to you in this area. Our greeting specialists will greet you and ensure that all of your greeting requirements are satisfied.

We have identified several sites that deserve your attention especially. If you remain on the tour route and never deviate from the path that we have designated for you to follow, then your journey will surely be a joyous one to be remembered for the foreseeable future!

Netherland Ranch
This otherwordly refuge is accessible via a rail line from the SpaceTowne Bizarro Station and offers access to the Zen Forest and Hebblevania.

Zen Forest
Near a convenient nether portal toils SpaceTowne's first fully automated wood-harvesting droid, whose output feeds into a processing chain that ultimately produces jack-o-lanterns. Apply bone meal to his saplings for good luck!

Hebblerabia
Venture with us into the swirling sands of this bone-dry wasteland in search of ancient wisdom and treasure!

Taliesin III
A sprawling shelter of wood, sandstone, and glass welcomes you with all the finest amenities of modern living in an open floor plan. Sip martinis poolside, enjoy a pita made from fresh desert wheat, or taunt mobs from within the safety of the expansive security fence.

Burial Chamber of Pharaoh Notch XLVIII
A Hebaru-san archaeological team recently unearthed this unusual stone structure in the Hebblerabian desert east of Taliesin III. Powerful books of ancient wisdom found within permit the harnessing of arcane energies to aid the aspiring sorcerer.

Saudi Hebblerabia oil fields and refinery
It is the dazzling time of a new age, and accordingly new phenomena have been discovered and pondered. Among them, the thick black crude of the desert and the sea. Oil, that is! And the HEBARU-SAN Expeditionary Arrogation Task Force is pleased to find itself in the forefront of mankind's efforts in this department as per usual. Here one may find the black bounty of previous geological eras, slowly transformed as if by magic into a sickening urine-yellow purified essence of energy.

Enormous open air pit down to bedrock
The Supreme Leader of Hebblerabia has categorically denied that this site will ever contain an underground bunker with a nuclear processing facility, and that should be good enough for you, and everyone else, too!

Hebblevania exhibition park
A numbered number of wonders await the visitor to this spectacular collection of spectacles!
 * 1) Big Creepie, a partially completed creeper-only grinder
 * 2) Pork Tower, an unsuccessful passive mob grinder
 * 3) Dynamic cube (re)generator, which dynamically (re)generates a cube
 * 4) Snaking ice column, a piston-driven experiment with naturally solidified water
 * 5) Slime Town, a slime grinder
 * Sugar cane generator that lacks a number
 * Super secret puzzle palace with only 2 functional rooms

Hebaru-san Core
Just outside SpaceTowne lies the zone originally settled by the first Hebaru-san team. Despite our subsequent expansion into other far-off regions, it remains an active site of growth and development.

Walled garden
Welcoming red brick walls shelter this lush botanical complex near the Omnifabricator. Please do not feed the wild ocelots.

Labor temple
(Coming soon!)

HEBARU-SAN Inc has the utmost awareness of many of the hands that toil relentlessly in dogged anonymity. This planned structure will provide an ideal place for them to practice their age-old crafts, as well as ample access to all the commodities that would go toward making this possible. Nor need there be any fear that discipline will ever be lacking!

Unemployment temple / Omnifabricator
HEBARU-SAN Inc regrets that competitive pressures have forced the liquidation of all of the associates slated to make the labor temple what it otherwise would have been. In their place, a new, antiseptic world of (nearly) silent machines and hauntingly inhuman tubes has been born. We wish our former salarymen all of the best that the new labor market has to offer in its profound non-need of their services.

Snow farm
A group of enchanted creatures made from snow and pumpkins provide a steady source of snowballs for processing into ice in the nearby Omnifabricator.

Antiquated smelting operation
All of your ore processing, stone rendering, and pigflesh searing tasks are possible to be handled here if necessary! Simply step up to any material receptacle and insert the item which has been exposed to insufficient heat.

Expert engineering trainees from the land of Pencilvantia have designed this facility to conform almost fully to every category of safe operation known in the 1920s. We have been assured that nothing can ever go wrong here within reasonable tolerances.

Municipal transport authority
No journey would be complete if it did not have a beginning and an ending. Here you may achieve both!

Comprehensive multi-cactus wildlife sieve
Travel moderately to the southwest to encounter this large mechanism to separate the wheat from the wheat's valuable drops! From the secured hiding place within the core of the mound you will observe the attempts of many creatures to assault you with violence, which will be thwarted pathetically by plants! You will then receive items.

NOTE WELL: This construction requires for its effective operation the unrestricted ambulation of hostile agents. Be warned before you choose to visit it rather than afterwards!

NOTE EVEN MORE WELL: Recent repurposement has transformed the sieve from one using cacti to de-life superfluous natural animate entites into one producing chunks of cacti themselves. The visitor is advised that the chunks are not available for retrieval or even purchase at the gift shop, but rather routed directly to the nearby unemployment temple for processing.

Mineral retrieval zone
Pass through our welcoming door-frame cut into the side of the HEBARU-SAN licensed mountain property to witness the wonder of an active underground wealth-finding project! This remarkable chasm produces not one variety of ore but several: flint, coal, iron, lapis lazuli, and even gold, diamonds, and  [REDACTED] !

At this time, the uppermost layer also serves as a sleeping quarters and workshop for the teams that bring the highly prized prizes out of the lowermost layers. Relocation is inevitable as the permitting process proceeds.

Excess material deposition zone
Very far southwest of any important currently-inhabited settlements is a former wasteland of sand, now converted to the height of modern surplus storage technology.

Ultra-secure inaccessible vault
Located directly beneath the room located directly beneath the Labor Temple, this enclosure utilizes the statest of the art in switch and button technology to protect the safety of items placed here by Upper Management.

Skeleton processing unit
Chief designer OmniBort and his crew bear chief responsibility for this.

Zombie base-jump
This experiment in altitudinal lethality has revealed much about the limitations of the zombie anatomy.