Railcraft.cfg


 * 1) Configuration file


 * 1) block
 * 1) block

block { #

# change to 'block.cube=0' to disable, this will disable ALL added cubes block.cube=3209 #

# change to 'block.detector=0' to disable, loader/unloader recipe will use pressure plates instead of detectors block.detector=3202 #

# change to 'block.elevator=0' to disable block.elevator=4095 #

# change to 'block.structure=0' to disable, this will disable ALL added structures # to disable individual structures, see the block.feature section below block.structure=4094 #

# change to 'block.track=0' to disable, this will disable ALL added rails except the elevator rail # to disable individual rails, see the block.feature section below block.track=3205 #

# change to 'block.utility=0' to disable, this will disable ALL Loaders, Dispenser, Coke Oven, etc...   # to disable individual utility blocks, see the block.feature section below block.utility=3204 }


 * 1) block.feature
 * 1) block.feature

block.feature { cube.brick.infernal=true cube.concrete.block=true cube.crushed.obsidian=true cube.steel.block=true cube.world.anchor=true structure.balancer=true structure.block.concrete=true structure.box.controller=true structure.box.receiver=true structure.post.metal=true structure.post.stone=true structure.post.wood=true structure.signal.block=true structure.signal.block.dual=true structure.signal.distant=true structure.switch.lever=true structure.switch.motor=true track.boarding=true track.boarding.train=true track.control=true track.coupler=true track.decoupler=true track.disembarking=true track.gated=true track.gated.oneway=true track.holding=true track.holding.train=true track.junction=true track.launcher=true track.oneway=true track.priming=true track.reinforced=true track.reinforced.boost=true track.reinforced.junction=true track.reinforced.switch=true track.slow=true track.slow.boost=true track.slow.junction=true track.slow.switch=true track.speed=true track.speed.boost=true track.speed.switch=true track.speed.transition=true track.suspended=true track.switch=true utility.blast.furnace=true utility.coke.oven=true utility.dispenser.cart=true utility.dispenser.train=true utility.feed.station=true utility.loader.energy=true utility.loader.item=true utility.loader.item.advanced=true utility.loader.liquid=true utility.rock.crusher=true utility.rolling.machine=true utility.tank.water=true utility.unloader.energy=true utility.unloader.item=true utility.unloader.item.advanced=true utility.unloader.liquid=true }


 * 1) dungeon.loot
 * 1) dungeon.loot

dungeon.loot { cart.basic=0.1 cart.chest=0.1 cart.tnt=0.05 cart.work=0.08 coke=0.2 creosote=0.2 crowbar=0.1 rail=0.3 steel.block=0.05 steel.ingot=0.1 tie.wood=0.2 }


 * 1) entity
 * 1) entity

entity { #

# change to 'entity.cart.anchor=0' to disable entity.cart.anchor=134 #

#   entity.cart.basic=136 #

# change to 'entity.cart.bore=0' to disable entity.cart.bore=131 #

#   entity.cart.chest=119 #

# change to 'entity.cart.energy=0' to disable # if IC2 is not detected there will be no recipe to make the cart entity.cart.energy=132 #

#   entity.cart.furnace=129 #

# change to 'entity.cart.tank=0' to disable # if Buildcraft is not detected there will be no recipe to make the cart entity.cart.tank=126 #

# change to 'entity.cart.tnt=0' to disable entity.cart.tnt=125 #

# change to 'entity.cart.track.relayer=0' to disable entity.cart.track.relayer=139 #

# change to 'entity.cart.undercutter=0' to disable entity.cart.undercutter=140 #

# change to 'entity.cart.work=0' to disable entity.cart.work=135 #

#   entity.fakeBlock=137 #

#   entity.falling.cube=138 }


 * 1) general
 * 1) general

general { #

# language set loaded from language.cfg, defaults to English if no matching set found language.current=english #

# change to 'register.handler.collision=false' to use a minecart collision handler from a different mod or vanilla behavior register.handler.collision=true #

# change to 'tweaks.anchor.loadOnStart=false' to disable force loading of chunks with Anchors when the game starts tweaks.anchor.loadOnStart=true #

# change to 1, 2, 3, or 4 to log debug info for Anchor Blocks and Carts, higher = finer log detail tweaks.anchor.printDebug=-1 #

# change to 'tweaks.creosote.enableFurnaceRecipes=true' to add smelting recipes for Creosote Oil to the vanilla furnace tweaks.creosote.enableFurnaceRecipes=false #

# change to 'tweaks.minecarts.basic.adjustDrag=true' to give empty basic carts the same drag as a ridden cart, disabled by default, after changing you must replace the carts to see any change in game tweaks.minecarts.basic.adjustDrag=false #

# change to 'tweaks.minecarts.bore.destroyBlocks=true' to cause the Bore to destroy the blocks it mines instead of dropping them tweaks.minecarts.bore.destroyBlocks=false #

# change to 'tweaks.minecarts.bore.mineAllBlocks=false' to enable mining checks, use true setting with caution, especially on servers tweaks.minecarts.bore.mineAllBlocks=true #

# add block ids to 'tweaks.minecarts.bore.mineableBlocks' in a common seperated list to define non-vanilla blocks mineable by the tunnel bore # ignored if 'tweaks.minecarts.bore.mineAllBlocks=true' # metadata sensative entries can be defined in the form 'blockid:metadata' # Example:tweaks.minecarts.bore.mineableBlocks= { 123, 134:3 } tweaks.minecarts.bore.mineableBlocks={} #

# change to 'tweaks.minecarts.breakOnDrop=true' to restore vanilla behavior tweaks.minecarts.breakOnDrop=false #

# change to 'tweaks.minecarts.collideWithItems=true' to restore minecart collisions with dropped items, ignored if 'register.handler.collision=false' tweaks.minecarts.collideWithItems=false #

# change to 'tweaks.minecarts.highspeed.collideWithItems=false' to prevent minecart collisions with dropped items at high speed, ignored if 'register.handler.collision=false' tweaks.minecarts.highspeed.collideWithItems=true #

# change 'tweaks.minecarts.highspeed.max' to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading, min=0.4, default=1.0, max=1.2 tweaks.minecarts.highspeed.max=1.0 #

# change the value to your desired minecart stack size, vanilla=1, default=3, max=64 tweaks.minecarts.maxStackSize=3 #

# change the value to your desired Tank Cart capacity in buckets, min=1, default=16, max=32, ignored if 'tweaks.minecarts.tank.useCustomValues=false' tweaks.minecarts.tank.capacity=16 #

# change the value to your desired Tank Cart fill rate in milli-buckets per tick, min=5, default=25, max=50 # there are 1000 milli-buckets in a bucket, ignored if 'tweaks.minecarts.tank.useCustomValues=false' tweaks.minecarts.tank.fillrate=25 #

# change to 'tweaks.minecarts.tank.useCustomValues=true' to adjust the Tank Cart's capacity and fill rate tweaks.minecarts.tank.useCustomValues=false #

# change to 'tweaks.rails.defineDictionaryRecipes=false' to prevent the game from defining alternate recipes using the Forge Ore Dictionary tweaks.rails.defineDictionaryRecipes=true #

# change the value to your desired max launch rail force, min=5, default=30, max=50 tweaks.rails.launch.force.max=30 #

# change to 'tweaks.rails.useOldRecipes=true' to use recipes more similar to vanilla minecraft tweaks.rails.useOldRecipes=false #

# change to 'tweaks.signals.printDebug=true' to log debug info for Signal Blocks tweaks.signals.printDebug=false #

# change to 'tweaks.sounds.play=false' to prevent all mod sounds from playing tweaks.sounds.play=true #

# set the minimum number of seconds between cart dispensing, default=0 tweaks.utility.cart.dispenser.delay=0 }


 * 1) item
 * 1) item

item { #

# ignored if 'entity.cart.bore=0' cart.bore.head.diamond=7000 #

# ignored if 'entity.cart.bore=0' cart.bore.head.iron=7001 #

# ignored if 'entity.cart.bore=0' cart.bore.head.steel=7002 #

# ignored if 'entity.cart.anchor=0' item.cart.anchor=7003 #

# ignored if 'entity.cart.energy=0' item.cart.batbox=7004 #

# ignored if 'entity.cart.bore=0' item.cart.bore=7005 #

# ignored if 'entity.cart.energy=0' item.cart.mfe=7006 #

# ignored if 'entity.cart.energy=0' item.cart.mfsu=7007 #

# ignored if 'entity.cart.tnt=0' item.cart.tank=7008 #

# ignored if 'entity.cart.tnt=0' item.cart.tnt=7009 #

# ignored if 'entity.cart.track.relayer=0' item.cart.track.relayer=7010 #

# ignored if 'entity.cart.undercutter=0' item.cart.undercutter=7011 #

# ignored if 'entity.cart.work=0' item.cart.work=7012 #

#   item.circuit.controller=7013 #

#   item.circuit.receiver=7014 #

# change to 'item.coke=0' to disable item.coke=7015 #

#   item.creosote.bottle=7016 #

#   item.creosote.bucket=7017 #

#   item.creosote.can=7018 #

#   item.creosote.liquid=7019 #

#   item.creosote.refactory=7020 #

#   item.creosote.wax=7021 #

# change to 'item.crowbar=0' to disable item.crowbar=7022 #

# change to 'item.ic2.upgrade.lapotron=0' to disable item.ic2.upgrade.lapotron=7023 #

#   item.lamp=7024 #

# change to 'item.signal.tuner=0' to disable item.signal.tuner=7025 #

# change to 'item.surveyor=0' to disable item.surveyor=7026 #

#   part.dust.obsidian=7027 #

#   part.ingot.steel=7028 #

#   part.rail.advanced=7029 #

#   part.rail.reinforced=7030 #

#   part.rail.speed=7031 #

#   part.rail.standard=7032 #

# ignored if 'tweaks.rails.useOldRecipes=true' part.railbed.stone=7033 #

# ignored if 'tweaks.rails.useOldRecipes=true' part.railbed.wood=7034 #

# change to 'part.rebar=0' to disable, iron ingots will be used instead for all recipes part.rebar=7035 #

#   part.tie.stone=7036 #

#   part.tie.wood=7037 #

#   structure.post.metal=7038 }